{
  "schemaVersion": "duel-simulation-1",
  "rulesVersion": "creature-duel-1",
  "catalogVersion": "333be214",
  "catalog": {
    "version": "duel-lab-1",
    "cards": [
      {
        "id": "trail-scout",
        "name": "Trail Scout",
        "faction": "neutral",
        "type": "Unit",
        "cost": 1,
        "power": 1,
        "health": 2,
        "text": "—"
      },
      {
        "id": "vanguard-recruit",
        "name": "Vanguard Recruit",
        "faction": "neutral",
        "type": "Unit",
        "cost": 1,
        "power": 2,
        "health": 1,
        "text": "—"
      },
      {
        "id": "ridge-walker",
        "name": "Ridge Walker",
        "faction": "neutral",
        "type": "Unit",
        "cost": 2,
        "power": 2,
        "health": 3,
        "text": "—"
      },
      {
        "id": "stone-sentry",
        "name": "Stone Sentry",
        "faction": "neutral",
        "type": "Unit",
        "cost": 2,
        "power": 1,
        "health": 4,
        "text": "Guard.",
        "guard": true
      },
      {
        "id": "field-medic",
        "name": "Field Medic",
        "faction": "neutral",
        "type": "Unit",
        "cost": 3,
        "power": 2,
        "health": 4,
        "text": "Arrival: You may heal 2 damage from another friendly unit.",
        "arrival": {
          "type": "heal-unit",
          "amount": 2,
          "target": "friendly"
        }
      },
      {
        "id": "heavy-vanguard",
        "name": "Heavy Vanguard",
        "faction": "neutral",
        "type": "Unit",
        "cost": 5,
        "power": 5,
        "health": 6,
        "text": "—"
      },
      {
        "id": "focused-strike",
        "name": "Focused Strike",
        "faction": "neutral",
        "type": "Tactic",
        "cost": 2,
        "power": null,
        "health": null,
        "text": "Deal 3 damage to an enemy unit.",
        "effects": [
          {
            "type": "damage-unit",
            "amount": 3,
            "target": "enemy"
          }
        ]
      },
      {
        "id": "first-aid",
        "name": "First Aid",
        "faction": "neutral",
        "type": "Tactic",
        "cost": 1,
        "power": null,
        "health": null,
        "text": "Heal 3 damage from a friendly unit or your hero.",
        "effects": [
          {
            "type": "heal-unit-or-hero",
            "amount": 3,
            "target": "friendly"
          }
        ]
      },
      {
        "id": "insight",
        "name": "Insight",
        "faction": "neutral",
        "type": "Tactic",
        "cost": 2,
        "power": null,
        "health": null,
        "text": "Draw 2 cards.",
        "effects": [
          {
            "type": "draw",
            "amount": 2
          }
        ]
      },
      {
        "id": "rally",
        "name": "Rally",
        "faction": "neutral",
        "type": "Tactic",
        "cost": 1,
        "power": null,
        "health": null,
        "text": "Give a friendly unit +2 power this turn.",
        "effects": [
          {
            "type": "buff-unit",
            "amount": 2,
            "target": "friendly"
          }
        ]
      },
      {
        "id": "spark-runner",
        "name": "Spark Runner",
        "faction": "pressure",
        "type": "Unit",
        "cost": 1,
        "power": 2,
        "health": 1,
        "text": "—"
      },
      {
        "id": "kiln-hound",
        "name": "Kiln Hound",
        "faction": "pressure",
        "type": "Unit",
        "cost": 2,
        "power": 3,
        "health": 2,
        "text": "—"
      },
      {
        "id": "ash-duelist",
        "name": "Ash Duelist",
        "faction": "pressure",
        "type": "Unit",
        "cost": 4,
        "power": 4,
        "health": 4,
        "text": "Arrival: You may deal 1 damage to an enemy unit.",
        "arrival": {
          "type": "damage-unit",
          "amount": 1,
          "target": "enemy"
        }
      },
      {
        "id": "firebolt",
        "name": "Firebolt",
        "faction": "pressure",
        "type": "Tactic",
        "cost": 2,
        "power": null,
        "health": null,
        "text": "Deal 2 damage to the enemy hero.",
        "effects": [
          {
            "type": "damage-hero",
            "amount": 2,
            "target": "enemy"
          }
        ]
      },
      {
        "id": "scorch-line",
        "name": "Scorch Line",
        "faction": "pressure",
        "type": "Tactic",
        "cost": 3,
        "power": null,
        "health": null,
        "text": "Deal 1 damage to every enemy unit.",
        "effects": [
          {
            "type": "damage-all",
            "amount": 1,
            "target": "enemy"
          }
        ]
      },
      {
        "id": "iron-warden",
        "name": "Iron Warden",
        "faction": "resilience",
        "type": "Unit",
        "cost": 2,
        "power": 1,
        "health": 5,
        "text": "Guard.",
        "guard": true
      },
      {
        "id": "waykeeper",
        "name": "Waykeeper",
        "faction": "resilience",
        "type": "Unit",
        "cost": 3,
        "power": 2,
        "health": 5,
        "text": "—"
      },
      {
        "id": "veteran-sentinel",
        "name": "Veteran Sentinel",
        "faction": "resilience",
        "type": "Unit",
        "cost": 4,
        "power": 3,
        "health": 6,
        "text": "Guard.",
        "guard": true
      },
      {
        "id": "renewal",
        "name": "Renewal",
        "faction": "resilience",
        "type": "Tactic",
        "cost": 2,
        "power": null,
        "health": null,
        "text": "Heal 5 damage from your hero.",
        "effects": [
          {
            "type": "heal-hero",
            "amount": 5
          }
        ]
      },
      {
        "id": "restoring-blow",
        "name": "Restoring Blow",
        "faction": "resilience",
        "type": "Tactic",
        "cost": 2,
        "power": null,
        "health": null,
        "text": "Deal 2 damage to an enemy unit. Heal 2 damage from your hero.",
        "effects": [
          {
            "type": "damage-unit",
            "amount": 2,
            "target": "enemy"
          },
          {
            "type": "heal-hero",
            "amount": 2
          }
        ]
      },
      {
        "id": "ember-slinger",
        "name": "Ember Slinger",
        "faction": "utility",
        "type": "Unit",
        "cost": 2,
        "power": 1,
        "health": 3,
        "text": "Exhaust: Deal 1 damage to an enemy unit.",
        "ability": {
          "type": "damage-unit",
          "amount": 1,
          "target": "enemy"
        }
      },
      {
        "id": "field-restorer",
        "name": "Field Restorer",
        "faction": "utility",
        "type": "Unit",
        "cost": 3,
        "power": 2,
        "health": 3,
        "text": "Exhaust: Heal 2 damage from another friendly unit.",
        "ability": {
          "type": "heal-unit",
          "amount": 2,
          "target": "friendly",
          "excludeSelf": true
        }
      },
      {
        "id": "standard-bearer",
        "name": "Standard Bearer",
        "faction": "utility",
        "type": "Unit",
        "cost": 3,
        "power": 2,
        "health": 3,
        "text": "Exhaust: Give another friendly unit +2 power this turn.",
        "ability": {
          "type": "buff-unit",
          "amount": 2,
          "target": "friendly",
          "excludeSelf": true
        }
      },
      {
        "id": "shield-captain",
        "name": "Shield Captain",
        "faction": "resilience",
        "type": "Unit",
        "cost": 5,
        "power": 4,
        "health": 5,
        "text": "Arrival: You may give another friendly unit +2 power this turn.",
        "arrival": {
          "type": "buff-unit",
          "amount": 2,
          "target": "friendly",
          "excludeSelf": true
        }
      }
    ],
    "decks": {
      "pressure": [
        "vanguard-recruit",
        "vanguard-recruit",
        "spark-runner",
        "spark-runner",
        "trail-scout",
        "trail-scout",
        "kiln-hound",
        "kiln-hound",
        "ridge-walker",
        "ridge-walker",
        "stone-sentry",
        "stone-sentry",
        "ember-slinger",
        "ember-slinger",
        "ash-duelist",
        "ash-duelist",
        "heavy-vanguard",
        "heavy-vanguard",
        "focused-strike",
        "focused-strike",
        "firebolt",
        "firebolt",
        "scorch-line",
        "scorch-line",
        "rally",
        "rally",
        "insight",
        "insight",
        "restoring-blow",
        "restoring-blow"
      ],
      "resilience": [
        "trail-scout",
        "trail-scout",
        "ridge-walker",
        "ridge-walker",
        "stone-sentry",
        "stone-sentry",
        "iron-warden",
        "iron-warden",
        "field-medic",
        "field-medic",
        "field-restorer",
        "field-restorer",
        "waykeeper",
        "waykeeper",
        "veteran-sentinel",
        "veteran-sentinel",
        "heavy-vanguard",
        "heavy-vanguard",
        "shield-captain",
        "shield-captain",
        "focused-strike",
        "focused-strike",
        "first-aid",
        "first-aid",
        "insight",
        "insight",
        "rally",
        "rally",
        "restoring-blow",
        "restoring-blow"
      ],
      "utility": [
        "trail-scout",
        "trail-scout",
        "vanguard-recruit",
        "vanguard-recruit",
        "ridge-walker",
        "ridge-walker",
        "stone-sentry",
        "stone-sentry",
        "kiln-hound",
        "kiln-hound",
        "ember-slinger",
        "ember-slinger",
        "field-restorer",
        "field-restorer",
        "standard-bearer",
        "standard-bearer",
        "ash-duelist",
        "ash-duelist",
        "heavy-vanguard",
        "heavy-vanguard",
        "focused-strike",
        "focused-strike",
        "rally",
        "rally",
        "insight",
        "insight",
        "scorch-line",
        "scorch-line",
        "first-aid",
        "first-aid"
      ]
    },
    "deckInfo": {
      "pressure": {
        "name": "Pressure",
        "description": "Establish early attackers, clear defenders, and finish with direct damage. An experimental recipe, not a settled faction."
      },
      "resilience": {
        "name": "Hold and Finish",
        "description": "Preserve units through trades, then convert survivors into an attack with Shield Captain. Healing is a means to win, not the whole plan."
      },
      "utility": {
        "name": "Support and Setup",
        "description": "Choose when support units should attack, heal, strengthen an ally, or pick off a damaged enemy. Protect useful combinations."
      }
    }
  },
  "provenance": {
    "engineSourceSha256": "7c73dda3d688b3f7c5b64454804a37d96287a86a4450b4060800243f758efbda",
    "simulatorSourceSha256": "a6c5ed380a1cbf047592581717f222e050b9c70f2f8bd3629dfbb7b2889855a1",
    "runner": "node-cli",
    "policyVersion": "duel-cpu-2",
    "policyWeights": {
      "balanced": {
        "ownHealth": 0.65,
        "danger": 1.2,
        "enemyHealth": 1.1,
        "power": 2.15,
        "health": 0.95,
        "body": 2,
        "guard": 0.9,
        "hand": 0.12,
        "threat": 45
      },
      "aggressive": {
        "ownHealth": 0.4,
        "danger": 0.8,
        "enemyHealth": 2.1,
        "power": 1.4,
        "health": 0.5,
        "body": 1.2,
        "guard": 0.3,
        "hand": 0.08,
        "threat": 35
      },
      "control": {
        "ownHealth": 0.85,
        "danger": 1.5,
        "enemyHealth": 0.65,
        "power": 2.6,
        "health": 1.25,
        "body": 2.5,
        "guard": 1.4,
        "hand": 0.18,
        "threat": 55
      }
    }
  },
  "options": {
    "decks": [
      "pressure",
      "resilience",
      "utility"
    ],
    "policies": [
      "balanced",
      "aggressive",
      "control"
    ],
    "pairs": 20,
    "seed": 20261003,
    "maxTurns": 60,
    "maxActions": 300,
    "replayLimit": 12
  },
  "totals": {
    "scheduledGames": 720,
    "finishedGames": 720,
    "completed": 720,
    "draws": 0,
    "truncated": 0,
    "errors": 0
  },
  "notes": [
    "Each seed is played twice with the same deck seats and opposite starting players. Each policy uses the same seed schedule.",
    "Scores count wins as 1 and draws as 0.5, divided only by completed games. Truncated and errored games are excluded, not draws.",
    "Paired scores average the two completed starting-position games per seed. Pairs with an incomplete or errored game are excluded together. Conservative 95% Hoeffding bounds use radius sqrt(log(40)/(2*pairCount)) over seed-pair scores in [0,1].",
    "Generated seed pairs are the sampling units; policies reuse those seeds and are not independent evidence. Bounds describe fixed CPU styles and recipes, not human performance. Pooled totals are descriptive. Legacy Wilson fields remain for compatibility only.",
    "Inspect incomplete games before interpreting any row flagged for more than 2% incomplete results or any errors. Turn/action caps are not draws.",
    "Mirror matchup A/B means seat 0/1. Deck totals count both seats of mirror games; use mirror first-player results to inspect starting advantage.",
    "Card usage includes completed and partial games. Available counts unique physical copies reaching hand; drawn counts hand arrivals including opening hands and mulligan replacements. Repeated observations do not add copies.",
    "Ability choices counts a unit once per own turn when both an attack and an ability were legal. Damage excludes defensive retaliation and unit overkill; hero damage includes overkill.",
    "Turns and actions are game counters, not estimates of human playing time. Action counts include mulligan choices and ending turns.",
    "The full catalog is embedded. Exact reproduction requires matching engine and simulator source hashes; reports without source provenance do not establish code identity."
  ],
  "replays": [
    {
      "metadata": {
        "gameId": 1,
        "seed": 2888016061,
        "decks": [
          "pressure",
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        ],
        "firstPlayer": 0,
        "policy": "balanced",
        "pair": 0,
        "maxTurns": 60,
        "maxActions": 300,
        "rulesVersion": "creature-duel-1",
        "catalogVersion": "333be214"
      },
      "status": "completed",
      "winner": 1,
      "reason": null,
      "selection": "sample",
      "actions": [
        {
          "type": "mulligan",
          "player": 0,
          "cardUids": [
            "0-16",
            "0-15"
          ]
        },
        {
          "type": "mulligan",
          "player": 1,
          "cardUids": [
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        },
        {
          "type": "play",
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        },
        {
          "type": "endTurn",
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        {
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        {
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        {
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        {
          "type": "endTurn",
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        {
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          "cardUid": "0-1"
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        {
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        {
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        {
          "type": "endTurn",
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        {
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          "cardUid": "1-10"
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        {
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        {
          "type": "endTurn",
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        {
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          "arrivalTargetUid": "1-10"
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        {
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        {
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        {
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        {
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        {
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        },
        {
          "type": "endTurn",
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        },
        {
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          "player": 1,
          "cardUid": "1-16"
        },
        {
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